Super Stickman Golf 2, the sequel to Noodlecake Studios’ fantastic golf puzzler, is now available from the app store. Despite reducing the total course count to nearly half of the original, Super Stickman Golf 2 has improved upon and enhanced nearly every other aspect of the game.
Super Stickman Golf 2 Pros:
- Improved graphics and outstanding course design
- Multiple soundtracks with catchy tunes
- Controls are easy to use and very responsive
- Variety of costumes, game-changing hats, and power-ups
- Turn-based and Race Multiplayer modes
- GameCenter leaderboards and dozens of achievements
Super Stickman Golf 2 Cons:
- Fewer courses than the original
- Minor lag in multiplayer; can take a few minutes for match to get set up
Super Stickman Golf 2 provides a single player Campaign spanning 20 total courses (5 tours of 4 courses each), a turn-based asynchronous Multiplayer mode, and a crazy Multiplayer Race mode (4-player online or 8-player local). Your golfer now earns XP depending on your performance on the course, avoiding the use of power-ups (mulligans, sticky balls, etc.), collecting all 10 Golf Bux found on a course, and more. These in-course Bux are snared by hitting them with your golf ball, in the same way you would hit the floating score modifiers that reduced or increased your stroke count in the previous version (don’t worry, these orbs have returned for the sequel, too). You also earn them by completing achievements. Golf Bux are used to buy your way to the next experience level, equip more power-ups during a round, and increase your chances to win hats in the Hat Lottery, a gambling mini-game that could result in a new chapeau for your golfer. Hats offer perks that either change the look of the game or directly affect gameplay. Alternatively, costumes are unlocked by reaching higher experience levels and only bring a cosmetic change.
Course design is challenging as usual, with a whole new set of dynamic items to make gameplay even more exciting. There are sticky walls, moving objects, repulsor magnets, portals, and the like to make you think outside the box when shooting for low scores. Four of the 20 courses are classics retooled from the previous game, so there should be some familiarity there. Managing gameplay is very much the same as before, allowing you to pan with one finger or pinch-to-zoom with two in order to get a good lay of the land. You change the direction of your aiming line by pressing the left/right buttons in the bottom left corner. Tapping the Go button in the bottom right will start the power meter. Tapping again will cause your golfer to swing, with an extra power boost if you stop the meter at its highest point. Balls on the green can only be putted, which makes picking up Golf Bux floating nearby an interesting challenge. You earn a bronze star for finishing at par or under, with a silver awarded at 5 strokes under par, and a gold received for coming in under par in the double digits. You must par a course before the next unlocks.
Multiplayer modes offer a great alternative to the single player Campaign. Turn-based Multiplayer pits you head-to-head against another GameCenter friend. One player will play the first hole to completion. An alert goes out to your opponent, who will then be able to watch a replay of the first player’s turn. The second player plays the same hole, as well as the next. An alert goes to the first player, who can watch the second player’s previous two holes before completing his next two. Play alternates until the course is complete. Race Multiplayer pits you against multiple opponents (up to 4 via online or up to 8 on the same local network) in a real-time race to the cup. Each player has a different-colored ball and plays at the same time, frantically setting up shots and swinging away in an effort to find the bottom of the cup before his opponents. The first person to hole out receives one point fewer than the total number of players. Players continue in this manner until there is only one player who hasn’t found the cup. This player receives zero points and everyone moves to the next hole. The player with the most total points at the end of the 9-hole course is the winner, earning a large amount of XP and a couple of Golf Bux to boot. Both modes are terrific, and stealing a hole from an opponent who is juuuuuust about to sink a putt is exhilarating.
The graphics are prettier than the original, and course design remains top notch. The soundtrack offers a number of new tracks to enjoy, though we still have a soft spot for the original’s iconic music to which we’d grown quite accustomed. The controls are spot-on, as expected. Given that each course offers rewards for different play styles (low score, collecting Bux, avoiding power-ups), multiple replays will be required to achieve all that is available. The random pop-up challenge that tasks you with earning a very specific score on a hole (not necessarily to your benefit, either) is also a great draw that keeps things fresh. The two Multiplayer modes give gamers plenty to keep busy and offer tons of exciting action. GameCenter leaderboards for lowest aggregate score for each of the 5 tours should keep gamers coming back to shave strokes again and again. Five dozen achievements are also available. The launch also includes iCloud support, so that you can keep your progress across devices. A universal app for $0.99, Super Stickman Golf 2 is a 5-Dimple ace.
Super Stickman Golf 2 Review,