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Fury of the Gods Review
Review Score:

Fury of the Gods, an arcade smash-‘em-up developed by Spectral Games and published by Chillingo, is now available from the app store. Despite its interesting premise and sharp visuals, Fury of the Gods fails to offer exciting or compelling long-term play.

Fury of the Gods Pros:

  • Sharp, detailed environments and fun animations
  • Soundtrack has epic adventure vibe
  • Controls utilize tapping and dragging
  • Nice variety of purchasable/upgradeable defenses, with some unique to each god
  • GameCenter achievement system

Fury of the Gods Cons:

  • Gets repetitive rather quickly
  • Fingers obscure some attacks, and frequent tapping gets tiresome

Fury of the Gods puts you in control of any of three god-like figures: Zeus, Poseidon, or Hades. Each deity has his own special powers and methods of dispensing of insolent individuals, which is important because this game has them in spades. For whatever reason, the mortals feel that they can rise up against the gods and destroy their mountaintop temple. They turn out in droves to hack away at the edifice, leaving the god’s no choice but to rain down upon them with furious anger. Your base defense is simply to smush the uprising citizens with your index finger, tapping repeatedly until each has been ground into dust. Zeus also starts with a lightning attack (others have attacks specific to their nature) that charges for greater power over time. As you progress through each god’s campaign, you unlock new methods of dispensing justice. Zeus, for example, gains access to meteors, thunder blasts, and more, as well as creatures like Cyclops’ and Griffins.

Use of these creatures costs some of the silver you acquire during the course of a level, but an effective finger jab should earn enough early loot so that you can use these creatures as you see fit. This will, however, affect how much silver you walk away with upon completion of a level. Each level provides a few waves of enemies to destroy, and stronger enemies like armored soldiers and archers can make things more difficult as time goes on. The environment you defend is a rounded hill with multiple pathways to the top. Zeus’ lower region is obfuscated by fog, giving the impression that the temple resides above the clouds. Similarly, Poseidon’s domain is surrounded by water and Hades features magma. Attacked enemies show a depleting health bar, giving visual feedback to their physical state. Your temple also has a health bar to indicate the level of damage taken. Surviving all waves will grant you an amount of silver based on the temple’s health, the unlocking of the next level, and more.

Graphically, the environments look terrific, with a crisp, detailed aesthetic that we found very appealing. The animations are realistic, and some enemies even deviate from the beaten path to find their own way up the mountain. The AI could use a little work, as some of our placed creatures seem to allow a lot of undesirable behaviors to occur right under their noses. Clustering of tiny enemies makes it hard to target specific individuals, and the slow death animations often left us tapping on already-dead bodies that hadn’t fully dissipated yet. The soundtrack has an epic adventure vibe that we really liked. Altering your viewpoint is as easy as swiping to rotate the environment, and pinching allows you to zoom in or out as desired. Controls utilize frequent tapping and occasional drag mechanics. Launching a lightning attack, for instance, requires you to drag from the lightning icon to the target spot, creating a column of light to indicate where it will strike. Unfortunately, our finger obscures the exact spot where the strike will occur, and many attacks left the target individuals unharmed. Creatures are similarly placed by dragging from their lit-up active icon to the desired spot, where they defend a small radius. The frequency of tapping left our forearms sore, and the ineffectiveness of some attacks left us annoyed. The whole experience does get repetitive rather quickly.

Replay value comes from attempting to unlock all gods, complete all levels, and purchase/upgrade all available defenses. GameCenter integration provides a dozen-and-a-half achievements to earn, mostly focused on completing aspects of the campaign or destroying large numbers of people. A universal app for $0.99, Fury of the Gods earns a 3.5-Dimple score.

Fury of the Gods Review, reviewed by Kevin on 2013-03-10T13:22:00+00:00 rating 3.5 out of 5



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