Stupid Zombies 2, the follow-up physics puzzler from GameResort, is now available from the app store. Featuring similar gameplay to the first with a more polished presentation and a ton of new levels to enjoy, Stupid Zombies 2 is sure to suck up a considerable amount of your free time from now until Halloween.
Stupid Zombies 2 Pros:
- Improved cartoon presentation with great ragdoll animations and clever physics puzzles
- Soundtrack is brooding and menacing
- Controls are simple to use, made even simpler by aiming line
- GameCenter integration provides leaderboards upon which to compete
Stupid Zombies 2 Cons:
- Ultimately, just more of the same
- Soundtrack drops out during gameplay
- Experienced some minor, but frustrating, crashing issues
Stupid Zombies 2 contains 300 new levels full of both stationary and mobile zombies who either stand atop platforms or crawl along walls and ceilings. You are positioned in one location with weapon in hand, firing ammo into the field of play, using billiards-style ricochets to send your projectile through obstacles and the like in an effort to hit each and every zombie. Different ammo types spice things up from time to time. You have a limited number of shots to take, with a maximum of 3 stars per level achievable by hitting a targeted score. This feat is made easier when you pull off headshots, as they earn extra points. Stars are used to unlock new chapters. It’s easy to get frustrated when certain shots seem to require pinpoint accuracy, but it’s ultra-satisfying to hit on a clever solution and wipe out a bunch of brain-munchers in one go. If you get really stuck, you can use IAP to buy air strikes to wipe out the undead in one go. You do get one for free to start.
Graphically, the game looks a bit more polished than the previous iteration, featuring textured backdrops and fun ragdoll physics that see zombies lifted off their feet and cut into pieces from time to time. A faint red aiming line also helps you to line up your shots for greater accuracy. The soundtrack has a brooding, menacing vibe, though it drops out during gameplay. Gunfire and occasional zombie noises are all that remain. Controls require you to drag a reticule around the screen with your finger to line up your shot. Your weapon fires when you lift your finger from the screen. Replay value comes from attempting to collect all stars on all levels, or trying to top the GameCenter leaderboards with your zombie-vanquishing proficiency. A universal app for $0.99, Stupid Zombies 2 is another solid 4-Dimple challenge.
Stupid Zombies 2 Review,