iBlast Moki 2, the follow-up to the popular physics puzzler from Godzilab, was just released and is available from the app store. iBlast Moki was one of our favorite early iDevice releases, mixing sweetly-rough graphics with simple controls and timing-based, bomb-blasting fun. The sequel takes all of these elements, adds in a bunch of new goodness, spit-polishes it to a high sheen, and delivers it in an impressive package.
iBlast Moki 2 HD Pros:
- More polished visuals than the original, still retains indie style
- Cheery soundtrack to complement fun gameplay
- Simple tap-and-drag control scheme
- Full-featured level editor for creating and sharing levels
- GameCenter and integration for leaderboards and achievements
iBlast Moki 2 HD Cons:
- Ability to purchase/view solutions eliminates much of the competitive nature of the game
- Occasional control difficulties require additional effort when items get clumped
In the process of vanquishing an evildoer from their land, the resulting blast has scattered our Moki buddies across the land. Our duty is to use a variety of bombs to send the body-challenged beings into nearby magic spirals to transport them back to their land. You receive a specific number of bombs for each level, with the ability to place them anywhere you please and adjust their detonation time to explode at precise moments. The quicker and more efficiently you send the Mokis home, the higher your level score and the more stars you’ll earn (up to 3 per level). Of course, a certain number of stars is required to unlock subsequent levels and worlds. There are 90 levels in all, spread across 6 different environments.
As you progress, you’ll be introduced to a number of objects with which you can interact to develop clever solutions to the often maze-like levels. Some objects are placed within the level by default, like boxes of dynamite, wagon wheels, cacti, etc. Others can be placed by you, such as ropes, balloons, and the like. Your bombs and Mokis can use items to enhance their abilities, making them move faster and farther than they otherwise could. Conversely, some objects can act as hindrances and must be negotiated to avoid slowing the Mokis down, altering their trajectories, or sending the Mokis off the map. Additionally, there are new bomb types that influence the Moki movements. When these paint bombs explode, they splatter the surrounding area with a liquid whose properties vary by color. Red liquids are rubbery, allowing Mokis to bounce. Yellow liquids have a turbo boost effect, sending the Mokis skidding faster across the board. Green liquids are like glue, fastening objects in place. This adds a great bit of strategy in addition to determining the proper timing of the regular bombs.
The outstanding level editor also makes its return, giving players the ability to create and share their own level designs with other users. The effectiveness of the editor is most clearly evident when you realize that all 90 developer created levels were made using the exact same editor. There are a ton of great items to use, with easy ability to resize, move, and rotate each piece. You can get as simple or as complicated as your imagination and patience will allow.
The Retina Display visuals offer a crisp look at the colorful yet simplistic graphics. We continue to love the cut-out look of the game and marvel at the complexity of some of the puzzles. The game’s soundtrack offers a half-dozen tracks whose upbeat and cheery tunes make a nice backdrop for the gameplay. Controls are brilliantly simple. Drag a bomb from the sidebar into place, utilizing the guide line to anticipate where the Moki will travel when it explodes. Spin the gear that surrounds the bomb to increase or decrease the delay, using trial-and-error to find the right moment to detonate. Setting the whole thing in motion requires a simple tap of a button in the bottom left corner, which doubles as a stop button in the event that your plan falls apart somehow. Pinch-to-zoom allows you to place bombs with great precision. A dropdown menu in the upper left gives you access to restart or view solutions from other top players, which requires you to spend a Moki coin earned in-game or part with your own cash via IAP. The top-3 scores are also listed from the level cleared screen, giving you quick insight to how close you are to finding or besting the optimal solution.
Replay value is infinite, given the effectiveness of the level editor and the ability to create new content to enjoy. GameCenter integration allows for a half-dozen global leaderboards and nearly 2 dozen achievements. It’s a solid follow-up to a top-tier game that exceeds our expectations and sets the sequel bar high. A universal app at an introductory price of $2.99, iBlast Moki 2 HD is a standard-setting 5-Dimple star.
iBlast Moki 2 HD Review,