Grim Joggers, a side-scrolling running game from 10tons Ltd, is now available from the app store. Though it introduces the new mechanic of controlling an entire group of runners as opposed to just a single sprinter, it fails to do much else to really impress us.
Grim Joggers Pros:
- New gameplay mechanic introduced to tiresome genre
- Simple and responsive controls
- GameCenter integration for leaderboards and achievements
Grim Joggers Cons:
- Obstacles are difficult to pick out from busy background
- Difficult to last more than a minute
Grim Joggers contains 3 levels with differing environments and level-specific obstacles. All but the first are locked from the start, with subsequent levels opening up once you reach a certain point in the current level. You are in control of the lead runner always. If the lead runner dies, the next in line becomes the leader and your control shifts to him. Obstacles are avoided by jumping and/or double-jumping, which is accomplished by tapping or double-tapping the screen. The terrain consists of multi-level tracks, which allow your runners to get separated and come back together often. This often results in the separated members of the group meeting an unavoidable fate. Spikes, walls, fire, mine carts, polar bears and the like are positioned throughout the levels to make your morning jog that much more treacherous. A handful of fountains placed within the level allow you to increase your score multiplier for each runner that passes through. When your final runner bites the dust, you receive a score that represents the kcal you’ve burned as a group. You also receive a fun fact regarding weight loss with regard to your kcal number.
Graphically, the game has a fun old-school look that works just fine in this genre. Our biggest issue is that the perils blend with the backdrop and make it difficult to discern one from the other. We’re not sure if this was by design to up the difficulty or if it’s just a result of trying to jam too much stuff into the environment, but it was a bit irksome nonetheless. The soundtrack was pleasant to listen to, despite its repetitiveness. The only controls are the taps to jump, which were very responsive and easy to use.
Replay value is mediocre, as the game failed to really grab us for more than 5 minutes. GameCenter integration allows for global leaderboards to compare your best runs with those of players around the world. Each level also contains a half dozen achievements to earn, from surviving for a period of time to dying in a certain fashion. Multiple profiles allow more than one person to use the same device, and a wide range of statistics are maintained to explore at your leisure. If you can’t get enough of this genre, you’ll likely find a good deal of enjoyment in this $0.99 offering. Grim Joggers receives a 3.5-Dimple score.
Grim Joggers Review,