Last night Godzilab released their much anticipated iPhone physics title iBlast Moki. We previewed the title in early July and fell in love with the graphics and gameplay. Since then we have been eagerly awaiting the official release into the App Store. Not since the release of the original Rolando have we been this excited about an upcoming game. Now that iBlast Moki is available, we want to reintroduce you.
The goal in iBlast Moki is to detonate bombs that you’ve placed within the scene to force the Mokis into contact with a red swirly space. Your speed in accomplishing the task determines whether you receive a gold, silver, or bronze medal. There are five worlds with varying locations, each unlockable once the previous world has been conquered, as well as the final Mokitozer. As you progress through the game, the levels get increasingly more difficult, requiring more than just a bomb or two. In later stages, you must use items like rope and balloons to complete the levels. You will need to string together a series of events in order to safely move the Moki from its starting position to the red swirl. Bomb detonation can be, and in most cases must be, delayed until certain events transpire which move the Moki into a specific location. All bomb delays are set before beginning the level. Failure to transfer the Moki to the red swirl requires you to try again until you get it right, tweaking bomb delays and placement until you find a successful arrangement. You’ll go far with lots of strategy and a little bit of luck. The speed and the number of bonuses you collect will grant you a gold, silver, or bronze medal. For example, collect all the flowers in a level while on your way to the goal and get a silver or gold (if completed quickly enough).
Controls are totally iPhone-oriented. Drag your items from the sidebar and place them in the game screen. Drag to see other parts of the level, pinch to zoom. Draw circles around the bombs to increase/decrease the delay. When you are set, tap the bomb button and see if you were successful or not. Even on such a small screen, Godzilab has tweaked these controls perfectly for iBlast Moki. This is a wonderful example of a developer taking in all the limitations and possibilities of a platform and then delivering an intuitive control mechanism that’s integrated into the game itself.
iBlast Moki includes a level editor so you can make your own levels or download levels created by other players, which increases the replayability of the game. A level editor instruction menu is included to walk you through the ins and outs of Moki creation bliss.
One of the great features we were thrilled to see added along the development path is the famed Plus+ Network. Players can connect with friends while browsing the Global Leaderboards. This may be the feature that blasts the game into the iPhone all-star realm. Additionally, we were pleasantly surprised to see such an engaging musical score fused into the game. We didn’t have the chance to hear what iBlast Moki would sound like in our preview and now have another reason to love it.
Although other games such as Rolando have harvested this much anticipation in the past, the AppSmile team believes iBlast Moki lives up the hype. iBlast Moki is a well honed, gorgeous platformer that will keep you playing for days. At $1.99, you would be doing yourself an injustice not to pick it up.
iBlast Moki gets our AppSmile 5-Dimple rating: